Emulation Control Software
Emulation Control Software
Discontinued
SKU# EMU100
Emulation™ is a DMX 512 lighting controller for intelligent lights, LED, dimmers, lasers and various other effects. The program is platform-independent and available on Mac OS X and Microsoft Windows. The software is shipped with a USB-to-DMX adapter cable, compliant with the new DMX512-A standard. Key to the design of Emulation™ is its intuitive graphical user-interface. It is specifically designed to reduce the amount of time required to learn how to operate the software. Combined with its affordable price, Emulation™ is available to a large audience pro lighting users who want an easy to use powerful lighting control software.
Features
Multi-Platform
DMX512A + Art-net
Industry-Standard Cuelists
MIDI Control Surfaces
100% Touch Screen Compatible
2100+ Personality Files
iPhone Riggers Remote
Multi-language
Clipboard & Undo
Globals
Forum
Resources
Specification information
Guides/ Manuals
- Emulation User Manual Netherlands
- Emulation User Manual German
- Emulation User Manual French
- Emulation User Manual English 1.03.24
Software Downloads
- Emulation Software for MAC 1.03.97
- E-Builder for LINUX (i386) 1.03.45
- Emulation Software for PC 1.03.97
- Emulation Software for LINUX (amd64) 1.03.97
- Emulation Software for LINUX (i386) 1.03.96
- Emulation Software for MAC 1.04.03
- Emulation Software for PC 1.04.03
- Emulation Software for LINUX (amd64) 1.04.03
Related Categories
Specifications
MULTI-PLATFORM
You can use Emulation on your preferred platform; it is available on Mac OS X and Windows XP, Vista & Windows 7, 8, 10.
DMX512A + Art-Net:
Emulation software is shipped with a USB to DMX interface. The interface sends out 512 channels through a ESD protected DMX512-A port. Once the hardware interface is plugged in your computer the DMX data is duplicated over Art-Net. This is also useful for connecting to 3rd party visualizers.
INDUSTRY-STANDARD CUELIST SYSTEM:
The Cuelist system in Emulation, used for programming light sequences, is analog to the systems used on larger lighting consoles. It features separate Delay, Fade in & Fade out timing and comes with a shape generator and programmer window.
SUB-FIXTURES:
Emulation uses the concept of sub-fixtures. This means that some fixtures consist of multiple sub-fixtures, like a 10-channel dimmer rack is - in our terms - just one fixtures with 10 sub-fixtures. This also works for LED fixtures with multiple segments/pixels. In this manner the maximum of 48 will not be reached that quickly (you can add 48 x 10 = 480 dimmer channels). The reason behind the concept of sub-fixtures is that it makes patching easier; you only add the physical fixtures to your patch and you don’t have to worry about setting starting addresses per dimmer channel, or worse, per LED segment.
MINIMAL SYSTEM REQUIREMENTS:
Mac OS X:
Apple Mac OS X Leopard (10.5 or higher)
Intel CPU 1 GHz or equivalent
XGA 1024x768
512 MB RAM Memory
50MB Disk Space
Windows:
Microsoft Windows Vista, XP, Windows 7, 8, 10
32 & 64 Bit Drivers
XGA 1024x768
512 MB RAM Memory
30 MB Disk Space
Linux:
Ubuntu 8.04 or Higher
XGA 1024x768
512 MB RAM Memory
30MB Disk Space
OTHER SPECIFICATIONS
Multi-core CPU optimized software engine that runs at 33Hz
Maximum 48 Individual fixtures, plus 10 sub fixtures each
(e.g. 10 [3ch] RGB led fixtures can be regarded as 1 fixture)
Unlimited Groups and Sub-masters
64 Playback Faders + 64 Playback Buttons
USB Joystick Support
Specifications and documentation subject to change without notice.
You can use Emulation on your preferred platform; it is available on Mac OS X and Windows XP, Vista & Windows 7, 8, 10.
DMX512A + Art-Net:
Emulation software is shipped with a USB to DMX interface. The interface sends out 512 channels through a ESD protected DMX512-A port. Once the hardware interface is plugged in your computer the DMX data is duplicated over Art-Net. This is also useful for connecting to 3rd party visualizers.
INDUSTRY-STANDARD CUELIST SYSTEM:
The Cuelist system in Emulation, used for programming light sequences, is analog to the systems used on larger lighting consoles. It features separate Delay, Fade in & Fade out timing and comes with a shape generator and programmer window.
SUB-FIXTURES:
Emulation uses the concept of sub-fixtures. This means that some fixtures consist of multiple sub-fixtures, like a 10-channel dimmer rack is - in our terms - just one fixtures with 10 sub-fixtures. This also works for LED fixtures with multiple segments/pixels. In this manner the maximum of 48 will not be reached that quickly (you can add 48 x 10 = 480 dimmer channels). The reason behind the concept of sub-fixtures is that it makes patching easier; you only add the physical fixtures to your patch and you don’t have to worry about setting starting addresses per dimmer channel, or worse, per LED segment.
MINIMAL SYSTEM REQUIREMENTS:
Mac OS X:
Apple Mac OS X Leopard (10.5 or higher)
Intel CPU 1 GHz or equivalent
XGA 1024x768
512 MB RAM Memory
50MB Disk Space
Windows:
Microsoft Windows Vista, XP, Windows 7, 8, 10
32 & 64 Bit Drivers
XGA 1024x768
512 MB RAM Memory
30 MB Disk Space
Linux:
Ubuntu 8.04 or Higher
XGA 1024x768
512 MB RAM Memory
30MB Disk Space
OTHER SPECIFICATIONS
Multi-core CPU optimized software engine that runs at 33Hz
Maximum 48 Individual fixtures, plus 10 sub fixtures each
(e.g. 10 [3ch] RGB led fixtures can be regarded as 1 fixture)
Unlimited Groups and Sub-masters
64 Playback Faders + 64 Playback Buttons
USB Joystick Support
Specifications and documentation subject to change without notice.
Videos
EMULATION TUTORIAL - Making a Cuelist
EMULATION TUTORIAL - Making a Chase/Effect
EMULATION TUTORIAL - Assign a Bundle to Cuelist
EMULATION TUTORIAL - Windows Import Library XML
EMULATION TUTORIAL - Mac Import Library XML